This guide is for anyone who runs a server on G-Portal (also written GPORTAL) and wants to move it to PlayNHost with the world, settings and mods intact. It shows how to get your files out of G-Portal and how to put them into PlayNHost. The steps for G-Portal follow its own wiki, so if its web interface looks a little different when you read this, trust what you see on screen.
The general steps are in How to move your existing server to PlayNHost. This page covers the part that is specific to G-Portal.
Keep your G-Portal server running until the new one works. Downloading only copies files and changes nothing on your old server. G-Portal's wiki also tells you to download your data over FTP before a server expires, so do not leave it to the last day.
Before you start
- Order a PlayNHost server for the same game, and for the same version if the game has versions. For Minecraft, pick the same edition (Java or Bedrock) when you order. After you order, the setup screen asks for the server software and version, so choose the same ones as your old server. You can change them later with Edit Server Type (see How to change your server type or game version), but that reinstalls the server and deletes its files by default. For Minecraft that means the same server software (for example Vanilla, Paper, Forge or Fabric) and the same game version.
- Write down your game version and the mods or plugins you use.
- Be aware that the backup button in the G-Portal panel is meant for restoring on G-Portal. The way to get a copy of your files is FTP, described below.
Get your files out of G-Portal
Step 1: find your FTP access data
- Log on to the G-Portal website and click My servers in the menu on the left.
- Select your server.
- Stop the server from its page in the G-Portal web interface, so the files are not changing while you copy them.
- Click Status in the left menu. The FTP access data is on that page. Write it down, or keep the page open.
Step 2: connect and download
- Open an FTP program. G-Portal recommends FileZilla.
- Enter the hostname, user name, password and port from the Status page and click Quickconnect.
- Before you download, set the transfer type to binary. In FileZilla this is in Edit, then Settings, then Transfers, then File Types. G-Portal's wiki warns that an ASCII-mode FTP copy corrupts binary save files.
- Find the folder that holds your game's save and drag it to a new folder on your computer. Wait until the transfer finishes.
Where the save is
G-Portal's wiki names these folders for the games below. For any other game, ask G-Portal support or look at its wiki page for that game.
- ARK: Survival Evolved:
ShooterGame/Saved/SavedArks. Download the whole folder. G-Portal warns that deleting that folder resets the server completely, so only copy from it. The Savegames page under Basic Settings in the web interface lists only recent savegames. - Palworld:
Pal/Saved/SaveGames/0/and then the folder with a long name made of letters and numbers. Inside it you need thePlayersfolder,Level.savandLevelMeta.sav. - Minecraft: the world folder carries the name set as
level-nameinserver.properties(the default isworld). A Paper or Spigot style server has extra folders for the Nether and End, with endings such as_netherand_the_end. Download all of them. Takeserver.propertiestoo, and themodsfolder or the settings of any plugins you use.
A backup from the panel
On the server menu under Administration, Backup has a Create Backup button. G-Portal says the server stops while the backup is made and then starts again on its own, and that backups are not created automatically. G-Portal's wiki pages on backups do not describe downloading one, so use FTP for your copy.
Bring it into PlayNHost
- In the panel, open your new server, click Stop and wait for Offline.
- Clear the default world first. Your new server may already have a default world (on Minecraft Java a
worldfolder, on Bedrock a world insideworlds, and other games keep theirs elsewhere, so see the game's guide). Back it up if you want to keep it, then delete it. Everything in it is lost: its builds, its player data and its Nether and End. The Backups page holds 3 slots by default, so delete an old backup first if the list is full. See How to create, download and restore backups. If you upload over the default world without deleting it, files with the same name are overwritten and the others stay, so the two worlds are mixed and the result may not load. - Upload your files. To use the browser, put your world in a ZIP on your computer, click Upload in the Files tab, then tick the ZIP and click Unzip. Folders cannot be dragged into Upload. For a folder, a large world or a whole server folder, use SFTP. See How to connect to your server files with SFTP.
Put the files where the game expects them.
- Minecraft Java: the world folder goes in the main folder, next to
server.properties. Mods go inmods, plugins inplugins. After unzipping, check that the world folder is not inside an extra folder of the same name. - Minecraft Bedrock: the world folder goes inside the
worldsfolder. - Folders ending in
_netherand_the_endonly work if your PlayNHost server is also Paper, Spigot or Purpur. On other types, copy theDIM-1folder from the_netherfolder and theDIM1folder from the_the_endfolder into your main world folder first. - Other games: use the game's guide in this knowledge base, listed below. They show the folder and any name the settings must match.
- Minecraft Java: the world folder goes in the main folder, next to
Tell the server which world to load. For Minecraft:
- Minecraft Java: open Settings, then Server Properties (Java) in the list on the left, and set World name to the folder name of your world. You can also open
server.propertiesin Files and setlevel-name. - Minecraft Bedrock: open Settings, then Game Settings, and type the folder name from
worldsinto Choose World. Do not editlevel-namein the file, because it is reset on every start.
- Minecraft Java: open Settings, then Server Properties (Java) in the list on the left, and set World name to the folder name of your world. You can also open
- Match your other options in Settings to the old server. See How to change your server settings.
- Click Start, watch the Console for errors, then join to check the world and the mods.
For mods, see How to add mods, plugins and modpacks to your server. To change server type or version, see How to change your server type or game version. That reinstalls the server and deletes its files by default, so back up first.
Or ask us to move it
Open a ticket in the category Worlds & backups (or Something else). The message is limited to 300 characters, so keep it short: your game, your new server's name, the host you are leaving (G-Portal) and the download link to a ZIP of the files from the steps above. Put the details, such as the version and the mod list, in a text file inside the ZIP. Tell us in the ticket what you are moving and we will reply with the next step.
To make the link, upload your ZIP to a file-sharing or cloud-drive service, set the share to anyone with the link with no password, and paste the link in the ticket. Delete the link once we confirm we have the files. Never put a password in a ticket. See How to open a support ticket.
Other games
Each game keeps its world in a different folder. Check the guide for your game here before you upload, for example ARK: Survival Evolved, Palworld, Terraria, Valheim or Rust. If your game is not listed, ask G-Portal support which folder holds the save, and tell us in your ticket.
After the move
- Test with a few players before you cancel anything on G-Portal.
- Take a backup of the new server once it works.
- Tell your players the new address. The address changes when you change host. See How to join your server.





