Your V Rising world is the thing you cannot get back if it is lost, so back it up before you change settings, change files or update.
Before you start: stop the server so the backup holds complete files. See How to start, stop, restart and force-stop your server.
Where the world is stored
Saves are in save-data/Saves/v4/ , one folder per world, named after the Save Name setting (world1 by default). Each folder holds AutoSave_0.save.gz, AutoSave_1.save.gz and so on, plus small files such as SessionId.json and StartDate.json. Settings files are in save-data/Settings/ (ServerHostSettings.json, adminlist.txt, banlist.txt). The v4 folder name is the game's save format version and can change after a major update.
Make a backup
- Open your server in the panel and click Backups in the left menu.
- Click Start backup with Files selected. The backup copies the whole server folder, so the world is included.
- To keep a copy outside PlayNHost, open the ... menu of the backup and choose Download.
The server folder also holds the game's own files, which can be large, so check the size on the Backups page. If it does not fit your backup space, ask support what to leave out. Do not guess an ignore pattern, because a wrong one can leave your world out of the backup. See How to create, download and restore backups for scheduling, locking and limits.
What to make sure is included
Stop the server first. Then download the whole world folder from save-data/Saves/v4/ and the save-data/Settings folder (admin and ban lists). Back up before a game patch, as the developer recommends. The server folder also holds large game files, so a backup of everything is very big.
Restore a backup
A restore replaces the current files with the backup, and anything changed since is lost. Take a fresh backup of the current state first if you may want it back.
Choose Restore to server from the backup's ... menu, confirm, and start the server when it finishes.
To bring a world from another computer instead, see How to upload your own V Rising world.





