Factions are groups of players. The Factions group has three settings: whether players can create factions, how long they must have survived before they can, and how many members a faction needs before its owner can set a tag.
Open the editor
- Open your server in the panel and click the Settings tab.
- In the list on the left, under Config files, click Server Settings. The file name is shown at the top.
- If the list says No config files yet, start the server once. The game writes its settings file the first time it runs.

The editor only saves while the server is stopped, because the game writes this file while it runs. Stop the server, change the settings below, then click Save only or Save & start. The full steps are in How to change Project Zomboid server settings in the panel. Headings such as Factions appear in capitals in the editor, and the search box at the top finds any setting by its name.
Every setting in Factions
| Setting | What it does | Values |
|---|---|---|
| Factions | Players can create factions. | On or off |
| Days survived before creating a faction | In-game days a player must survive before they can create a faction. | A whole number from 0 to 2147483647 |
| Members needed for a tag | How many members a faction needs before its owner can set a group tag. | A whole number from 1 to 2147483647 |
Good to know
- Settings you change here apply at the next start. A sandbox rule or server rule that is not in this editor can still be edited under Files, with the server stopped.
- These settings belong to the save named by Server Name under Settings, then Game Settings. A new Server Name starts a world with its own settings files: How to switch between Project Zomboid worlds on your server.
- Back up first if a change could affect players' progress: How to back up and restore your Project Zomboid world.





