These are the options on the Settings, Game Settings page of a PlayNHost Soulmask server, taken from the panel's own definitions. Rows marked read only are set by your plan or the server and cannot be changed.
All settings
| Setting | What it does | Allowed | Default |
|---|---|---|---|
| Auto Update | Check for a game update each time the server starts. Turn this off only if you need to stay on a specific build for mod compatibility. | on or off | on |
| Server Name | The name shown in the server browser and to joining players. | up to 85 characters, no double quotes or backslashes | A PlaynHost Server |
| Backup Interval (seconds) | How often the game database is written to backup, in seconds. Default: 960. | a number | 960 |
| Save Interval (seconds) | How often world objects are saved, in seconds. Default: 600. | a number | 600 |
| Server Password | Password players must enter to join. Leave empty to run a public server. | up to 32 characters, no spaces, double quotes, backslashes, asterisks or question marks | empty |
| Admin Password | Password that unlocks the in-game GM panel (press the GM key and enter it). Leave empty to keep GM tools disabled. | up to 32 characters, no spaces, double quotes, backslashes, asterisks or question marks | empty |
| Extra Arguments | Additional launch flags, for example -pve. Leave empty unless you know the flag you need. | up to 32 characters | empty |
| Steam Workshop Mods | Mods to load, given as the number after "id=" in each mod's Steam Workshop page address, separated by commas. The server downloads them itself on the next start, so that start takes longer than usual. Everyone joining needs the same mods installed or they are turned away. Digits and commas only. | numbers separated by commas | empty |
| Max Players (read only) | The player limit included with your plan. | set by your plan or the server | set by your plan |
Good to know
- These settings are applied when the server starts, so change them under Settings, then Game Settings, and restart the server for them to take effect.
- The panel saves a value when you leave its field. If the value is not allowed, the panel tells you and keeps the old one.
- Passwords and tokens are not listed with a value. Each server starts with one set for you, or with none, as the row says. Set a password before you invite players if you want a private server.
- To open the page, follow How to set up your Soulmask server or How to change your server settings.





