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HumanitZ server settings: every option explained

HumanitZUpdated Oct 5, 20267 min read

These are the options on the Settings, Game Settings page of a PlayNHost HumanitZ server, taken from the panel's own definitions. Rows marked read only are set by your plan or the server and cannot be changed.

All settings

SettingWhat it doesAllowedDefault
Auto UpdateCheck for a game update each time the server starts. Turn this off only if you need to stay on a specific build for mod compatibility.on or offon
Server NameThe name shown in the server browser and to joining players.no double quotes or backslashesA PlaynHost Server
Server PasswordPassword players must enter to join. Leave empty to run a public server.textempty
Save NameThe name of the world save. Changing it starts a separate save.textDedicatedSaveMP
Admin PasswordPassword for in-game admin commands. Leave empty to disable them.textempty
Only Allowed PlayersTurning this on stops everyone joining unless they are already on the server's allowed list. Leave it off unless support has set up the list for you.on or offoff
Autosave Interval (seconds)How often the world saves automatically, in seconds. Default: 300.a number300
Permanent DeathWhether a death is permanent, and for whom. 0=Off, 1=Individual perma-death, 2=All players lose the characterone of: 0, 1, 20
On DeathHow much a player loses when they die. 0=Only lose backpack, and weapon in hand, 1=Previous + pockets, and backpack, 2=All previous + Equipmentone of: 0, 1, 22
PvP0/1 Off/On. Enable or disable Player vs Player.on or offon
Clear InfectionWhen on, players lose any infection when they respawn. When off, the infection carries through death.on or offon
Eagle EyeLets players buy the Eagle Eye skill, which highlights nearby loot and threats.on or offon
Air DropSupply drops land at intervals for players to find and fight over.on or offon
Weapon DurabilityWhen on, any weapon except the crowbar breaks once its durability runs out. When off, only improvised weapons break.on or offon
Multiplayer SleepWhen on, time skips to morning if everyone uses the sleep emote together. When off, time cannot be skipped that way.on or offoff
Building HealthHealth multiplier of player placed buildings. By default set to "1".a number1
Loot RespawnLoot returns to containers over time. Turn this off for a scarcer world where an area stays picked clean.on or offon
Loot Respawn TimerIf loot respawns how long does it take in minutesa number60
Pickup Respawn TimerTime in minutes it takes to respawn pickups, 0 to disable.a number90
Loot RarityHow much loot the world puts in containers. 0=Scarce, 1=Low, 2=Default, 3=Plentiful, 4=Abundantone of: 0, 1, 2, 3, 42
Air Drop IntervalAir drop every X daya number1
Zombie Difficulty (Health)How much punishment zombies take before they go down. 0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmareone of: 0, 1, 2, 3, 4, 51
Zombie Difficulty (Speed)How quickly zombies move once they have seen a player. 0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmareone of: 0, 1, 2, 3, 4, 52
Zombie Difficulty (Damage)How hard zombies hit when they reach a player. 0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmareone of: 0, 1, 2, 3, 4, 53
Human DifficultyHow dangerous the hostile human survivors are. 0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmareone of: 0, 1, 2, 3, 4, 53
Zombie Amount MultiplierZombie spawn count multipliera number1
Human Amount MultiplierHostile humans spawn count multipliera number1
Zombie Dog MultiplierZombie dog spawn count multipliera number1
Zombie Respawn TimerTime in minutes for zombies to respawna number90
Human Respawn TimerTime in minutes for hostile humans to respawna number90
Animal Respawn TimerTime in minutes for animals to respawna number90
Starting SeasonThe season a fresh world starts in, which sets the weather and what will grow. 0=Summer, 1=Autumn, 2=Winter, 3=Springone of: 0, 1, 2, 31
Days Per SeasonHow many days each season lastsa number5
Day DurationDay duration in minutesa number40
Night DurationNight duration in minutesa number20
Vital DrainHow fast your vitals drain 0=Slow, 1=Normal, 2=Fastone of: 0, 1, 21
Dog Companions EnabledEnable finding dog companions you can recruiton or offon
Dog Companion AmountNumber of companion dogs that could spawn randomlya number8
Recruit Companion DogsAllow players to recruit companion dogon or offon
Companion HealthDog companion health - 0=Low 1=Default 2=Highone of: 0, 1, 21
Companion DamageDog companion damage - 0=Low 1=Default 2=Highone of: 0, 1, 21
No Death FeedbackWhen on, the "player died" message is hidden from chat for players (admins can still see it). When off, which is the default, the message is shown.on or offoff
Allow DismantleLets players take apart buildings they placed, recovering some of the materials.on or offon
Allow House DismantleLets players take apart the furniture and props inside existing houses on the map.on or offon
TerritoryProtects the area around each spawn point so other players cannot build there. Clan members who are past recruit rank are still allowed.on or offon
DecayHow often a crafted Spawn Point loses 1 durability, in seconds. The default 3600 is one hour. It works together with Territory, so players have to repair their Spawn Point.a number3600
Pickup CleanupHow long in minutes it takes for dropped pickups to be destroyed (Pickups part of the world will not be considered), a value of 0 means no cleanup is done.a number3000
Fake Building CleanupHow long in minutes it takes for the white blueprint building to be destroyed, a value of 0 means no cleanup is done.a number3000
Max Players (read only)The player limit included with your plan.set by your plan or the serverset by your plan

Good to know

  • Open Settings, then Game Settings, change the value and restart the server. These values are written into the game's settings file each time the server starts, so a change made by editing that file by hand for one of these options is overwritten on the next start. Respawn timers, difficulty and loot values affect a running world once restarted, while Starting Season only matters for a new world.
  • The panel saves a value when you leave its field. If the value is not allowed, the panel tells you and keeps the old one.
  • Passwords and tokens are not listed with a value. Each server starts with one set for you, or with none, as the row says. Set a password before you invite players if you want a private server.
  • To open the page, follow How to set up your HumanitZ server or How to change your server settings.

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