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How much RAM does a RimWorld Open World server need?

RimWorld Open WorldUpdated Oct 30, 20263 min read

A RimWorld Open World server needs little memory, because each colony runs in RimWorld on its player's own PC. The server stores accounts, colony saves, settlements and the world, and passes messages between players. A PlayNHost Open World test server with no players and no world yet used about 57 MB of its 2 GB, and it reached Online in about 11 seconds.

Why so little?

Open World is not a shared simulation. Its Workshop page puts it this way: "you can experience all your normal and casual adventures that you would in a singleplayer, but now connected with a bunch of other players". RimWorld itself, with all its pawns, raids and mods, runs on each player's computer. The server program is a small .NET application that keeps the shared data: who is where on the world map, factions, trades and the save of each colony.

So the speed of a colony in game depends on that player's own PC and mod list, not on the server.

What PlayNHost measured

MeasurementResult
Time from Start to Onlineabout 11 seconds
Memory with no players, held for 90 secondsabout 57 MB, flat
Plan memory2 GB on the 10-player plan

These figures come from a PlayNHost Open World test server with no players connected and no world generated yet. We have no measurement with a full server; the server's work per player is receiving and storing their saves and passing trades and chat.

What grows over time

Files grow more than memory does:

  • Colony saves under Saves: one per player, and they get bigger as colonies grow.
  • The game's own backups under Backups: a full copy of the server's data every 6 hours, never deleted by the game. Delete old Backup Date ... folders now and then: How to back up and restore your RimWorld Open World server.
  • Logs under Logs: one text file per day.

The Overview page shows your server's live memory and CPU use, so you can check it with your own group online. See How to read your server's usage graphs.

Which plan fits?

RimWorld Open World plans on PlayNHost are sized by players: 10 players with 2 GB, 20 with 4 GB and 40 with 8 GB. Pick by the number of players who will be online at the same time: How many players can a RimWorld Open World server have?

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