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How to set custom difficulty for Enshrouded players

EnshroudedUpdated Oct 20, 20264 min read

These settings are under Custom difficulty: players on Settings, Gameplay Settings. They count only when Difficulty preset is set to Custom: use the settings below.

Change them

  1. Open your server in the panel and click the Settings tab.
  2. Under Config files, click Gameplay Settings.
  3. In Difficulty, set Difficulty preset to Custom: use the settings below.
  4. Scroll to Custom difficulty: players and change the values.
The Custom difficulty: players group on the Gameplay Settings page
  1. Click Save & restart, or Save only to wait for the next restart.

A multiplier of 1 is the game's normal value.

The settings

SettingWhat it doesAllowed
Player healthMultiplies every player's health.0.25 to 4
Player manaMultiplies every player's mana.0.25 to 4
Player staminaMultiplies every player's stamina.0.25 to 4
Body heatHow long players stay warm in the cold. Higher is easier.0.5 to 2
Diving timeHow long players can stay under water.0.5 to 2
Weapons wear outWeapons lose durability as they are used. Off means they never break.on or off
StarvingPlayers who go too long without food start starving and lose health.on or off
Food buff durationHow long the bonuses from eating last.0.5 to 2
Time from hungry to starving (minutes)Minutes between getting hungry and starving, when Starving is on. The game's default is 10.5 to 20
Time in the ShroudHow long players can stay in the Shroud before it kills them.0.5 to 2
On deathWhat a player leaves in their tombstone.Drop materials only, Drop everything, Keep everything, no tombstone
Glider turbulenceWind shakes players while they glide.on or off
Runes back when recycling upgradesShare of the runes spent on perk upgrades that a player gets back when they recycle the item. The game's default is 0.5.0 to 1
Perk upgrade costMultiplies what perk upgrades cost.0.25 to 2
Experience from fightingMultiplies the experience from defeating enemies.0.25 to 2
Experience from miningMultiplies the experience from mining.0 to 2
Experience from exploring and questsMultiplies the experience from discoveries and quests.0.25 to 2

Ideas

  • A gentler game: raise Player health and Player stamina, keep Starving off, set On death to Keep everything, no tombstone.
  • A harder game: turn Starving on, lower Time from hungry to starving (minutes), lower Food buff duration, set On death to Drop everything.
  • Faster levelling for a short event: raise the three Experience values.

Good to know

  • Characters are stored on each player's computer. These settings change how the world treats them, not their saved levels.
  • Keen Games notes that the game uses the minimum or maximum when a number is outside the range. The panel refuses such a value instead, so you see the problem right away.
  • See also Choose a difficulty preset, World settings and Enemy settings.

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