These settings are under Custom difficulty: enemies on Settings, Gameplay Settings. They count only when Difficulty preset is set to Custom: use the settings below.
Change them
- Open your server in the panel and click the Settings tab.
- Under Config files, click Gameplay Settings.
- In Difficulty, set Difficulty preset to Custom: use the settings below.
- Scroll to Custom difficulty: enemies and change the values.

- Click Save & restart, or Save only to wait for the next restart.
The settings
| Setting | What it does | Allowed |
|---|---|---|
| Number of enemies | How many enemies roam the world. Automatic, new in version 1.0, scales with how many players are close together. | Automatic: scale with the players nearby, Few, Normal, Many, Extreme |
| Enemies attacking at once | How many enemies can attack the same player at the same time. | Few, Normal, Many, Extreme |
| Enemy damage | Multiplies the damage enemies deal. | 0.25 to 5 |
| Enemy health | Multiplies enemy health. | 0.25 to 4 |
| Enemy stamina | How long enemies keep up their attacks before tiring. | 0.5 to 2 |
| Enemy perception | How far enemies notice players. | 0.5 to 2 |
| Boss damage | Multiplies the damage bosses deal. | 0.2 to 5 |
| Boss health | Multiplies boss health. | 0.2 to 5 |
| Enemy aggression | How quickly and how often enemies attack. | 0.25 to 4 |
| Peaceful enemies | Enemies only fight back after a player attacks them. | on or off |
| Startled while taming | What happens to taming progress when the animal is startled. | Keep progress, Lose some progress, Lose all progress |
Enemy damage, health, stamina, perception and aggression apply to normal enemies. Bosses have their own two settings. A value of 1 is normal.
Ideas
- A clan on a hard setting: set Number of enemies to Many, Enemies attacking at once to Many, and raise Enemy aggression. If you only want the preset, see Choose a difficulty preset.
- Practice a boss: raise Boss health, lower Boss damage.
- A peaceful building server: turn Peaceful enemies on.
Good to know
- With Automatic, the number of enemies follows how many players are close together.
- See also Player settings and World settings.





