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How to check your downloaded mods on your Project Zomboid server

Project ZomboidUpdated Oct 23, 20265 min read

On the Workshop tab, the card Your downloaded mods, as the game reads them reads each mod's own mod.info file from your server's downloads, the file the game itself uses. It lists every mod ID, says which build each mod is for, and warns before a start when a mod will not load, a required mod is missing or the order is wrong. Each warning has one button that fixes it.

Open the card

  1. Open your server in the panel and click the Workshop tab.
  2. Scroll below Workshop items and Enabled mods. The card sits above the Restart when a mod updates switch.
  3. If it says No Workshop items yet, add mods first and start the server once: the game downloads them, then the card shows what is inside each one.
The Your downloaded mods card on the Project Zomboid Workshop tab

The card says Ready to load when it finds nothing to fix, or how many things need fixing.

The list of mods

Under Mods found, each mod shows its ID, its name, and badges:

  • Enabled: the mod is in Enabled mods. Otherwise an Enable button adds it.
  • Build 41 only or Build 42 only: the mod has files for that build only.
  • Build 42: the mod's files work on Build 42.
  • Map: the mod adds a map area.
  • "Needs" and a version: the mod asks for a newer game than your server runs.

Search mods finds a mod by ID or name. Mod names on Steam pages are often different from the ID: use the ID shown here.

The warnings and their fixes

WarningWhat it meansFix
These mods will not load on this game versionOn Build 42, a mod that has only a Build 41 version. The game skips it and any mod that needs itRemove from Enabled mods, or find a Build 42 version
A required mod is not enabledAn enabled mod needs another one that is downloaded but not enabledEnable them in the right order
A required mod is not downloadedAn enabled mod needs a mod that is in none of your Workshop itemsFind it on the Workshop and add it to Workshop items
Enabled, but in no downloaded itemAn ID in Enabled mods that no download has. Often a typoCheck the spelling against the list, or Remove from Enabled mods
The load order does not follow the requirementsA mod loads before a library it needsSort by requirements: it keeps your order and only moves what must move
Mods that need each otherMods that require each other, so no order satisfies allKept in your order. Ask the mod authors which comes first
Made for a newer gameThe mod asks for a newer game versionIt may fail until your server runs that version
Not downloaded yetItems in your list the server has not downloadedStart or restart the server
Map folders from your enabled modsMods that add map areasAdd the map folders: a map only appears once its folder is in Map folders

Every change the card saves goes through the same save as the lists above, sorted by requirements, and applies at the next start. Click Restart to apply when you are ready.

The Mods= line

At the bottom, "Mods= for this server, in load order" shows the exact line, in the Build 42 form. The panel writes it into the server settings at every start from Enabled mods, so you do not need to copy it anywhere.

Good to know

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