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How to change the zombie settings of your Project Zomboid server

Project ZomboidUpdated Oct 18, 20266 min read

Open the editor

  1. Open your server in the panel and click the Settings tab.
  2. In the list on the left, under Config files, click Sandbox Settings. The file name is shown at the top.
  3. If the list says No config files yet, start the server once. The game writes its sandbox file the first time it runs.
The Config files list on the Project Zomboid Settings page with Server Settings and Sandbox Settings

The editor only saves while the server is stopped. Stop the server, change the settings below, then click Save only or Save & start. The full steps are in How to change Project Zomboid sandbox settings in the panel. Headings such as Zombies appear in capitals in the editor. The editor shows Build 42 files only: on a Build 41 server it opens with a message that the file is from a different build, see Project Zomboid Sandbox Settings says the file is from a different build.

Every setting in Zombies

SettingWhat it doesValuesA new server starts with
SpeedHow fast zombies move.Sprinters, Fast Shamblers, Shamblers, RandomRandom
Sprinters with random speed (%)With Speed set to Random, the percentage of zombies that are sprinters.A whole number from 0 to 1000
StrengthThe damage zombies inflict per attack.Superhuman, Normal, Weak, RandomNormal
ToughnessThe difficulty of killing a zombie.Tough, Normal, Fragile, RandomRandom
How the infection spreadsHow the Knox Virus spreads.Blood and Saliva, Saliva Only, Everyone's Infected, NoneBlood and Saliva
Time from infection to deathHow quickly the infection takes effect.Instant, 0-30 Seconds, 0-1 Minutes, 0-12 Hours, 2-3 Days, 1-2 Weeks, Never2-3 Days
Time from death to risingHow quickly infected corpses rise as zombies.Instant, 0-30 Seconds, 0-1 Minutes, 0-12 Hours, 2-3 Days, 1-2 Weeks0-1 Minutes
IntelligenceZombie intelligence.Navigate and Use Doors, Navigate, Basic Navigation, RandomBasic Navigation
MemoryHow long zombies remember a player after seeing or hearing them.Long, Normal, Short, None, Random, Random between Normal and NoneNormal
SightZombie vision radius.Eagle, Normal, Poor, Random, Random between Normal and PoorRandom between Normal and Poor
HearingZombie hearing radius.Pinpoint, Normal, Poor, Random, Random between Normal and PoorRandom between Normal and Poor
Active duringWhether zombies are more "active" during the day or night. "Active" zombies will use the speed set in the "Speed" setting. "Inactive" zombies will be slower, and tend not to give chase.Both, Night, DayBoth
Crawl under carsHow often zombies can crawl under parked vehicles.Crawlers Only, Extremely Rare, Rare, Sometimes, Often, Very Often, AlwaysOften
Break player buildingsIf zombies can destroy player constructions and defenses.On or offOn
Set off house alarmsIf zombies trigger house alarms when breaking through windows or doors.On or offOn
Drag players downIf multiple attacking zombies can drag you down and kill you. Dependent on zombie strength.On or offOn
Fake dead zombiesWhether some dead-looking zombies will reanimate and attack the player.World Zombies, World and Combat Zombies, NeverWorld Zombies
DistributionHow zombies are distributed across the map.Urban Focused, UniformUrban Focused
Migrate to empty areasZombies can wander into parts of the map that have been cleared.On or offOn

The settings that change difficulty most

  • Speed (Sprinters, Fast Shamblers, Shamblers or Random), Strength and Toughness.
  • Sight, Hearing and Memory decide how easily zombies find and follow a player.
  • How the infection spreads, Time from infection to death and Time from death to rising decide how dangerous a bite is.

For a quick change to the whole difficulty, apply a preset first: How to choose a sandbox preset for your Project Zomboid server.

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