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How to change experience, traits and survival rules of your Project Zomboid server

Project ZomboidUpdated Oct 18, 20265 min read

The Character group sets how fast players level up and how hard survival is: Experience rate, Free trait points, a Starter kit, how fast hunger, thirst and tiredness build, how bad injuries are, and how fast food rots.

Open the editor

  1. Open your server in the panel and click the Settings tab.
  2. In the list on the left, under Config files, click Sandbox Settings. The file name is shown at the top.
  3. If the list says No config files yet, start the server once. The game writes its sandbox file the first time it runs.
The Config files list on the Project Zomboid Settings page with Server Settings and Sandbox Settings

The editor only saves while the server is stopped. Stop the server, change the settings below, then click Save only or Save & start. The full steps are in How to change Project Zomboid sandbox settings in the panel. Headings such as Character appear in capitals in the editor. The editor shows Build 42 files only: on a Build 41 server it opens with a message that the file is from a different build, see Project Zomboid Sandbox Settings says the file is from a different build.

Every setting in Character

SettingWhat it doesValuesA new server starts with
Experience rateThe rate at which all skills level up. 1 is normal, 2 is double.A number from 0 to 10001.0
Same rate for every skillWhen enabled, all skills will use the Global Multiplier.On or offOn
Free trait pointsAdds free points during character creation.A whole number from -100 to 1000
Starter kitSpawn with Chips, a Water Bottle, a Small Backpack, a Baseball Bat, and a Hammer.On or offOff
NutritionNutritional value of food affects the player's condition. Turning this off will stop the player gaining or losing weight.On or offOn
Hunger, thirst and fatigueHow fast the player's hunger, thirst, and fatigue will decrease.Very Fast, Fast, Normal, Slow, Very SlowNormal
Endurance recoveryRecovery from being tired after performing actions.Very Fast, Fast, Normal, Slow, Very SlowNormal
Injury severityThe impact that injuries have on your body, and their healing time.Low, Normal, HighNormal
Broken bonesIf survivors can get broken limbs from impacts, zombie damage, falls etc.On or offOn
Bites from behindChance of being bitten when a zombie attacks from behind.Low, Medium, HighHigh
Hit several zombies at onceIf certain melee weapons will be able to strike multiple zombies in one hit.On or offOff
Food spoilageHow fast that food will spoil, inside or outside of a fridge.Very Fast, Fast, Normal, Slow, Very SlowNormal
Fridge effectivenessHow effective a fridge will be at keeping food fresh for longer.Very Low, Low, Normal, High, Very High, No decayNormal
Reading speed (minutes per page)The number of in-game minutes it takes to read one page of a skill book.A number from 0 to 602.0
All clothes at character creationAllows you to select from every piece of clothing in the game when customizing your character.On or offOff
Easy climbingDisables the failure chances when climbing sheet ropes or over walls.On or offOff
Corpses disappear after (hours)How long, in hours, before dead zombie bodies disappear from the world. If 0, maggots will not spawn on corpses.A number from -1 to 2147483647216.0
Rotting corpses make you sickThe impact that nearby decaying bodies has on the player's health and emotions.None, Low, Normal, High, InsaneNormal

A friendlier server

Raise Experience rate (2 is double), add Free trait points, turn on Starter kit and turn off Broken bones. Or apply the Rising preset and adjust from there: How to choose a sandbox preset for your Project Zomboid server.

Good to know

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