Empyrion is configured with dedicated.yaml in the root of your server. It is a YAML file, so indentation matters and tabs are not allowed.
1. Open the file
- Stop the server in the Game Panel.
- Open the Files tab and click
dedicated.yaml.
2. ServerConfig section
| Setting | What it does |
|---|---|
Srv_Name | The name in the server list. |
Srv_Description | One line under the name. |
Srv_Password | Password to join. Empty means open. |
Srv_MaxPlayers | Player slots. |
Srv_Public | Whether the server is listed publicly. |
Srv_Port | Already set to your allocation. Do not change it. |
SaveDirectory | Where saves are kept. |
AdminConfigFile | The admin list file, normally adminconfig.yaml. |
3. GameConfig section
| Setting | What it does |
|---|---|
GameName | The name of the save. A new value starts a new game. |
Mode | Survival or creative. |
Seed | The galaxy seed, used only when the game is first created. |
CustomScenario | The scenario folder to run. Empty means the default game. |
4. Save and restart
- Save the file. Keep the indentation exactly as it was, using spaces only.
- Start the server and read the console for the name and game it loaded.
5. Starting a fresh galaxy
Change GameName to a value that has not been used. The server creates a new save and leaves the old one in the save directory, so switching back is just a matter of putting the old name back. Changing Seed alone does nothing to a galaxy that already exists.
If the server refuses to start after an edit, the YAML is almost certainly the problem. A tab character or a wrong indent stops the file loading, and the console names the line.





