The Isle Evrima keeps its configuration in Game.ini. The file has more than one section, and putting a setting in the wrong one means it is silently ignored, which is the main thing to get right.
Open the file
- Stop the server. The file is rewritten on shutdown.
- In the panel open Files and go to:
TheIsle/Saved/Config/LinuxServer/Game.ini
The main section
[/Script/TheIsle.TIGameSession]
ServerName=My PlayNHost Isle Server
MaxPlayerCount=45
MapName=Gateway
bServerPassword=false
ServerPassword=
bQueueEnabled=true
bEnableGlobalChat=true
bSpawnAI=true
AIDensity=1.0
DayLengthMinutes=60
NightLengthMinutes=30
bServerAutoRestart=false
RconEnabled=true
RconPort=PORT
RconPassword=
- The setting is
MaxPlayerCount, notMaxPlayers. The wrong spelling is ignored without an error. MapNameselects the map, for exampleGatewayorIsle_V3. Check the map names for your build before changing it.bServerPasswordmust betrueas well asServerPasswordbeing set. Setting only the password does nothing.DayLengthMinutesandNightLengthMinutesare the single biggest lever on how the server feels to play.- Set
RconPortto the port allocated to your server, shown on the server overview.
The section people get wrong
Admins, whitelist and VIP lists do not go in the section above. They belong to a separate section:
[/Script/TheIsle.TIGameStateBase]
AdminsSteamIDs=76561198000000000
WhitelistIDs=
VIPs=
Put them under TIGameSession and they are ignored with no message at all. This is the most common The Isle configuration mistake.
Slots
Your plan's slot count is applied through the PLAYER_COUNT variable on your server's Startup Settings page, reachable from the server overview. Raising MaxPlayerCount in the file alone does not add slots. Upgrade the plan in the billing area to run more players.
Apply and verify
- Save the file.
- Start the server.
- Read the console, then check the server name and player cap in the browser. If the name did not change, the file was overwritten because the server was running when you edited it.





