Operation: Harsh Doorstop is administered through RCON, the standard remote console protocol. Once it is enabled you can moderate the server from any RCON client without being in game.
Enable RCON
- Stop the server.
- In the panel open Files and edit:
HarshDoorstop/Saved/Config/LinuxServer/Game.ini - Find the RCON block and set it:
bEnabled=True ListenPort=PORT Password=a-long-password-here MaxActiveConnections=5 - Set
ListenPortto theRCON_PORTvalue allocated to your server, shown on the server overview. Do not pick an arbitrary port, because only the allocated ones are reachable. - Save and start the server.
Watch the panel console at startup. It reports RCON starting and the port it is listening on.
Connect with a client
Any standard Source style RCON client works. You need three things:
- Your server IP, from the server overview.
- The RCON port you set above.
- The password.
Once connected, run help to list what your build supports. The commands you will use are the usual set: listing players, kicking, banning, changing the map and broadcasting a message.
The panel console
The panel Console section is attached directly to the server process, so it shows everything the server logs and accepts server level input without any RCON setup at all. For a quick restart warning or to watch what happens when a player joins, it is faster than connecting a client.
Security
- The RCON password is full control of the server. Treat it like a root password.
- Never paste it into a support ticket, a screenshot or a Discord channel.
- Change it if anyone who had it leaves your staff team.
- Keep
MaxActiveConnectionsto the number of tools that genuinely need it.
If RCON will not connect
- Confirm
bEnabled=Truewith a capital T, as Unreal config expects. - Confirm
ListenPortmatches the allocatedRCON_PORTexactly. - The server must have been restarted after the edit.
- If the config change disappeared, you edited while the server was running.





