Unturned keeps its server settings in a per instance folder. The main file is Commands.dat, a plain list of one command per line that the server runs at startup.
Where the files live
In the panel open Files and go to:
Servers/<InstanceName>/Server/
The instance name is usually the one your server was created with. Inside you will find Commands.dat, Config.json, Admins.dat, Bans.dat and Whitelist.dat.
Stop the server before editing. Unturned writes some of these files on shutdown.
Commands.dat
Each line is a command with its value after a slash:
Name/My PlayNHost Unturned Server
Map/PEI
MaxPlayers/24
Password/
Owner/76561198000000000
Perspective/Both
Mode/Normal
Cheats/Off
Loot/2
Welcome/Welcome to the server.
Sync/Off
Maptakes a built-in map name such asPEI,Washington,Yukon,Russia,Hawaii,Germany,Greece, or the folder name of a workshop map.ModetakesEasy,NormalorHard.PerspectivetakesFirst,Third,BothorVehicle.Lootis a multiplier on loot spawn amounts.Ownertakes your SteamID64 and makes you the server owner. See our guide on becoming an admin.
Changing the map
Changing Map/ loads a different world. Each map keeps its own save under the instance folder, so switching back to a previous map restores that world rather than losing it.
Slots
Your plan's slot count is applied through the MAX_PLAYERS variable on your server's Startup Settings page, reachable from the server overview. Raising MaxPlayers in Commands.dat on its own does not add slots. Upgrade the plan in the billing area to run more players.
Config.json
Config.json holds the deeper gameplay rules that Commands.dat does not cover, grouped into sections for Server, Players, Objects, Vehicles and Events. Useful values include health and stamina regeneration, vehicle limits, item and vehicle despawn timers, and zombie behaviour. It is JSON, so a missing comma stops the server loading, and the console names the line.
Apply the changes
Save, then start the server and check the console for a line reporting the map it loaded and the settings it applied.





