These are the ANEURISM IV problems that reach our support queue most often.
1. The server sits in a stopping state
ANEURISM IV does not always act on a polite stop signal, so the panel can wait a long time for a process that has already decided to ignore it.
- Give the stop around thirty seconds.
- If the console is idle and the state has not changed, use the panel's Kill option to end the process.
- Wait for the state to read offline before you start it again. Starting during a stop is what leaves a server stuck.
2. The server is not in the browser
- Give it a minute after boot. The listing depends on the query port answering.
- Check the console for a line confirming the server registered.
- Send players the
connect <ip>console command with your IP and port. That path does not depend on the list at all.
3. Players are refused
- Check the player limit set by the
-maxplayerslaunch parameter. - Check whether a password is set as a launch parameter as well as in
aniv.cfg. The launch parameter wins, so the password you are telling people may not be the one in force. Clear one of them. - Confirm everyone is on the same game version. Restart the server after a game update so it updates too.
4. Config changes are ignored
- Stop the server before editing. The config is rewritten from memory on shutdown.
ranks.jsonmust be valid JSON or the whole file is skipped.- Read the first lines of the console after a start. Parse errors appear there.
If the server keeps stopping on its own, open a ticket with the last 50 lines of the console. A process that is killed for memory looks different from a game error, and we can tell which one it was.





