ANEURISM IV reads its settings from two places. The config file aniv.cfg holds the server identity, and the process launch parameters hold the ports, the player limit and the starting map.
1. Edit aniv.cfg
- Stop the server in the Game Panel.
- Open the Files tab and find
aniv.cfgin the server's config folder. If you cannot see it, use the file search, and start the server once if it has never run, because the file is written on first boot. - Change the values you need:
| Setting | What it does |
|---|---|
serverName | The name shown in the server browser. |
password | Leave empty for an open server. |
region | Short region code used in the listing, such as us or eu. |
rebootTime | Time of day for an automatic restart, in 24 hour format. |
- Save the file and start the server.
2. Player limit, map and ports
These are launch parameters, so they are set on the Startup page of your server in the panel. That page is not linked in the sidebar, so open your server and add /startup to the end of the address.
| Parameter | What it does |
|---|---|
-maxplayers | Player slots. |
-password | Password applied at launch. If set, it overrides the file. |
-map | The map the server starts on. |
-gameport | Game port, 7777 by default. |
-queryport | Query port used by the server list. |
Do not change the ports yourself. They are set to match the ports allocated to your service, and changing them will take the server off the network.
3. Message of the day
The text players see when they join is in motd.txt in the same folder as aniv.cfg. Edit it while the server is stopped, one line per line of text.
4. If a change does not appear
- Confirm the server was stopped when you saved. The server rewrites its config on shutdown.
- A password set as a launch parameter wins over the one in the file. Clear one of them.
- Check the console during boot. The server prints the name it registered with.
If a setting still does not stick, open a ticket with the setting name and the value you want.





