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How to connect to your 7 Days to Die server

7 Days to DieUpdated Sep 24, 20263 min read

This article explains how to join your PlayNHost 7 Days to Die server and what address to give the people playing with you.


1. Find your server address

  1. Log in to the Client Area at https://playnhost.com/billing.
  2. Open Services and select your 7 Days to Die server.
  3. Note the IP / Hostname and Port shown on the Product Details page.
  4. The same details appear on the server dashboard in the Game Panel at https://panel.playnhost.com.

The address you share is IP:Port, for example 123.45.67.89:26900. 26900 is the default game port, but your server may use a different one. Always read the port from the panel rather than assuming 26900.


2. Start the server and wait for it to finish loading

  1. Open your server in the Game Panel and click Start.
  2. Watch the Console. A fresh random world can take several minutes to generate on first boot, and the server does not accept players until it is done.
  3. Wait for the console line that reports the game has started and is awaiting connections.

3. Join with Connect to IP

  1. Launch 7 Days to Die.
  2. Click Play, then Join a Game.
  3. Click Connect to IP at the bottom of the server browser.
  4. Enter your server IP and Port in the two fields.
  5. Enter the server password if one is set, then click Connect.

Connect to IP works even when the public server list is slow to refresh, so it is the method to give friends who report that they cannot find the server.


4. Finding the server in the public list

  • Your server only appears in the public browser when ServerVisibility is set to 2 in serverconfig.xml.
  • With 1 it is visible to friends of players on the server, and with 0 it is not listed at all.
  • The list can lag behind by several minutes after a restart. Use Connect to IP in the meantime.

5. First join checklist

  • Everyone must be on the same game version. A client on a different build is refused.
  • If you set a password, type it exactly, including capital letters.
  • If the server is full, the connection is rejected. ServerMaxPlayerCount controls the limit.

If players still cannot connect, open a ticket from Support in the Client Area and include your server IP, the port and the exact message the player sees.

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