Stationeers keeps its server settings in an XML file. The important thing to know is that there are two passwords, and they do very different jobs.
Open the file
- Stop the server. The file is rewritten on shutdown, so an edit made while it runs is lost.
- In the panel open Files and find
settings.xmlin the server directory.
The settings that matter
<ServerName>My PlayNHost Stationeers Server</ServerName>
<ServerPassword></ServerPassword>
<ServerAuthSecret>a-long-password-here</ServerAuthSecret>
<ServerMaxPlayers>10</ServerMaxPlayers>
<AutoSave>true</AutoSave>
<SaveInterval>300</SaveInterval>
<AutoPauseServer>true</AutoPauseServer>
<StartLocalHost>false</StartLocalHost>
<WorldName>Moon</WorldName>
<SaveName>myworld</SaveName>
ServerPasswordis the join password. Empty means an open server.ServerAuthSecretis the admin secret. It is not the join password and should be different. See our guide on becoming an admin.SaveIntervalis in seconds. Lower means less lost on an unclean stop.AutoPauseServerstops the simulation when nobody is connected, which keeps atmospherics and power from running away while you are offline.WorldNameselects which world type is generated for a new save, for example the Moon, Mars or Europa.SaveNameselects which existing save loads. Changing it to a name that does not exist creates a new world without deleting the old one.
Do not change the ports
The game port and update port values must match the ones allocated to your server, shown on the server overview. Changing them makes the server unreachable.
Slots
Your plan's slot count is applied through the MAX_PLAYERS variable on your server's Startup Settings page, reachable from the server overview. Raising ServerMaxPlayers in the XML alone does not add slots. Upgrade the plan in the billing area to run more players.
Apply and verify
- Save the file. It is XML, so every tag must be closed.
- Start the server.
- Read the console. A malformed tag stops the server from starting and the message says where.





