Operation: Harsh Doorstop is an Unreal Engine server, so its settings live in Game.ini under the saved config folder.
Open the file
- Stop the server. The config is rewritten on shutdown, so an edit made while it runs is lost.
- In the panel open Files and go to:
HarshDoorstop/Saved/Config/LinuxServer/Game.ini
What you can set
- Server name, shown in the browser.
- Server password, empty for an open server.
- Map and game mode rotation, which decides what the server plays and in what order.
- Match settings such as round length, ticket counts and respawn timers.
- RCON, in its own block. See the section below.
Search the file for the setting name rather than scrolling. Every option is spelled out in full, and copying the shape of an existing line is safer than typing a new one from scratch.
RCON
The RCON block in the same file looks like this:
bEnabled=True
ListenPort=PORT
Password=a-long-password-here
MaxActiveConnections=5
Set ListenPort to the RCON_PORT value allocated to your server, shown on the server overview. The password grants full control, so make it long and do not share it with players.
Slots
Your plan's slot count is applied through the MAX_PLAYERS variable on your server's Startup Settings page, reachable from the server overview. Raising a player limit in the INI alone does not add slots. Upgrade the plan in the billing area to run more players.
Do not change the game ports
The port values must match the ones allocated to your server. Changing them makes the server unreachable even though it starts cleanly.
Apply and verify
- Save the file.
- Start the server.
- Read the console, then check the name in the browser. If it did not change, the file was overwritten because the server was running when you edited it.
Back up first
Download Game.ini from Files before a round of changes. It is small, and a known good copy makes a broken start a quick fix.





