Path of Titans mods are distributed through the game's own mod service. You do not upload mod files. You list mod IDs in a config file and the server fetches them, then hands them to your players on join.
Find the mod IDs
Open the mod's page on the Path of Titans mod site. The ID is a string in the form UGC_M_XXXXXXXXXX_XX. Copy it exactly, including the prefix.
Enable the mods
- Stop the server.
- In the panel open Files and go to:
PathOfTitans/Saved/Config/LinuxServer/GameUserSettings.ini - Add the mods section, one line per mod:
[PathOfTitans.Mods] EnabledMods=UGC_M_YZK743K09W_SK EnabledMods=UGC_M_AB12CD34EF_GH - Save and start the server.
Mods go in GameUserSettings.ini, not Game.ini. That is the mistake that costs people the most time.
What happens next
The server downloads each mod at startup. The first start after adding one takes noticeably longer. Watch the panel console, which logs each mod as it is fetched and loaded, and names anything that fails.
Players do not install anything by hand. Path of Titans downloads the server's mods for them on connect, which is why a heavily modded server has a slow first join.
Load order
Mods load in the order listed. If two mods change the same thing, the later one wins. Put any mod whose page says it should override others last.
Removing a mod
- Stop the server.
- Back up your save from Files.
- Delete the mod's
EnabledModsline. - Start the server and check the console as the map loads.
Removing a mod that added creatures or map content can leave players with a character that no longer exists. Warn your community before removing a species mod.
After a game update
Mods are built against a game version and usually break on a major patch. If the server fails to start after an update, comment out the mod lines, confirm the server runs clean, and re-enable them as the authors publish updates.
If a mod does not load
- Check the mod ID exactly, including the
UGC_M_prefix and the trailing suffix. - Confirm the section header is
[PathOfTitans.Mods]. - Confirm you edited
GameUserSettings.iniand notGame.ini. - Read the console, which names the mod and the reason.





